Tutorial 4: Wind, Time & Date and Markers
In this tutorial you will learn how to change the wind speed and direction, set the time & date, and dissable viewport markers in EnergyPlanner.
Transcript
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In this tutorial, we will look at how to change wind time and date and disable world markers. |
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Go to Edit visualize and select Wind and Time. As the name says, you can influence wind and time settings from this tab. Starting with the time of day. |
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As you can see through this functionality, it's possible to monitor where the shadow of a placed object will be during the day. |
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To view shadow impact at different times of the year. |
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Click on the calendar |
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And browse through the different months and years using the arrows. |
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Obviously, shadows will differ throughout different times of the year. |
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When making photo montages, which will delve deeper into in the upcoming tutorials. It's important to match the time and date of the 3D world with that of the panorama. For the most realistic visualizations. Look for the date in the calendar to match that of the panorama, as well as the time of day it was taken. |
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When you changed the time and date and then save a view as a viewpoint. The time and date are automatically included in that viewpoint, so that if you come back to it later, it will keep its time values, even if you change the time and date anywhere outside this viewpoint. Next, we can set the wind direction, thereby changing which direction the turbines will face. |
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And lastly, we can modify the tip speed. |
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To customize the look of your shadows. Go to settings. And then scroll down to Shadow Settings. Here you can turn shadows off or back on. Change the quality from low to ultra. Change the shadow. Cut off angle. Determining how fast a shadow will disappear. And tweak shadow intensity. |
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Lastly, to get a clear view of the objects you've placed in the 3D world without the markers in front of them, go to settings and go to Show Hide. Finally, uncheck the various world markers. |
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Naturally, this can also be done for the 2D map. |